unreal.PCGPartitionActorRecord

class unreal.PCGPartitionActorRecord

Bases: StructBase

This record uniquely identifies a partition actor.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGWorldActor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • grid_coords (IntVector): [Read-Only] The specific grid cell this actor lives in.

  • grid_guid (Guid): [Read-Only] Unique ID for the grid this actor belongs to.

  • grid_size (uint32): [Read-Only] The grid size this actor lives on.