unreal.PCGPinPropertiesBlueprintHelpers

class unreal.PCGPinPropertiesBlueprintHelpers(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Helper class to allow the BP to call the custom functions on FPCGPinProperties.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGPin.h

classmethod allows_multiple_connections(pin_properties) bool

Allows Multiple Connections

Parameters:

pin_properties (PCGPinProperties) –

Return type:

bool

classmethod is_advanced_pin(pin_properties) bool

Is Advanced Pin

Parameters:

pin_properties (PCGPinProperties) –

Return type:

bool

classmethod is_normal_pin(pin_properties) bool

Is Normal Pin

Parameters:

pin_properties (PCGPinProperties) –

Return type:

bool

classmethod is_required_pin(pin_properties) bool

Is Required Pin

Parameters:

pin_properties (PCGPinProperties) –

Return type:

bool

classmethod set_advanced_pin(pin_properties) PCGPinProperties

Set Advanced Pin

Parameters:

pin_properties (PCGPinProperties) –

Returns:

pin_properties (PCGPinProperties):

Return type:

PCGPinProperties

classmethod set_allow_multiple_connections(pin_properties, allow_multiple_connections) PCGPinProperties

Set Allow Multiple Connections

Parameters:
Returns:

pin_properties (PCGPinProperties):

Return type:

PCGPinProperties

classmethod set_normal_pin(pin_properties) PCGPinProperties

Set Normal Pin

Parameters:

pin_properties (PCGPinProperties) –

Returns:

pin_properties (PCGPinProperties):

Return type:

PCGPinProperties

classmethod set_required_pin(pin_properties) PCGPinProperties

Set Required Pin

Parameters:

pin_properties (PCGPinProperties) –

Returns:

pin_properties (PCGPinProperties):

Return type:

PCGPinProperties