unreal.PCGTestMyColorStruct
¶
- class unreal.PCGTestMyColorStruct(b: float = 0.0, g: float = 0.0, r: float = 0.0, a: float = 0.0)¶
Bases:
StructBase
PCGTest My Color Struct
C++ Source:
Plugin: PCG
Module: PCG
File: PCGGetActorPropertyTest.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(double): [Read-Write]b
(double): [Read-Write]g
(double): [Read-Write]r
(double): [Read-Write]