unreal.PCGTestMyColorStruct

class unreal.PCGTestMyColorStruct(b: float = 0.0, g: float = 0.0, r: float = 0.0, a: float = 0.0)

Bases: StructBase

PCGTest My Color Struct

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGGetActorPropertyTest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (double): [Read-Write]

  • b (double): [Read-Write]

  • g (double): [Read-Write]

  • r (double): [Read-Write]

property a: float

[Read-Only]

Type:

(double)

property b: float

[Read-Only]

Type:

(double)

property g: float

[Read-Only]

Type:

(double)

property r: float

[Read-Only]

Type:

(double)