unreal.ParticleSystemLODMethod
¶
- class unreal.ParticleSystemLODMethod¶
Bases:
EnumBase
C++ Source:
Module: Engine
File: ParticleSystem.h
- PARTICLESYSTEMLODMETHOD_ACTIVATE_AUTOMATIC: ParticleSystemLODMethod¶
LOD level is determined at Activation time, then left alone unless directly set by game code.
- Type:
2
- PARTICLESYSTEMLODMETHOD_AUTOMATIC: ParticleSystemLODMethod¶
Automatically set the LOD level, checking every LODDistanceCheckTime seconds.
- Type:
0
- PARTICLESYSTEMLODMETHOD_DIRECT_SET: ParticleSystemLODMethod¶
LOD level is directly set by the game code.
- Type:
1