unreal.PawnActionAbortState

class unreal.PawnActionAbortState

Bases: EnumBase

EPawn Action Abort State

C++ Source:

  • Module: AIModule

  • File: AITypes.h

ABORT_DONE: PawnActionAbortState

4

LATENT_ABORT_IN_PROGRESS: PawnActionAbortState

3

MARK_PENDING_ABORT: PawnActionAbortState

This means waiting for child to abort before aborting self.

Type:

2

NEVER_STARTED: PawnActionAbortState

0

NOT_BEING_ABORTED: PawnActionAbortState

1