unreal.PicpFrameBlendingParameters

class unreal.PicpFrameBlendingParameters(source_frames=[], destination_frame=None)

Bases: unreal.StructBase

/
Blend inputs

C++ Source:

  • Plugin: nDisplay
  • Module: PicpProjection
  • File: ReprojectionBlendingData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • destination_frame (TextureRenderTarget2D): [Read-Write] Destination Frame
  • source_frames (Array(SceneCaptureComponent2D)): [Read-Write] Source Frames
destination_frame

(TextureRenderTarget2D) – [Read-Write] Destination Frame

source_frames

(Array(SceneCaptureComponent2D)) – [Read-Write] Source Frames