unreal.PicpOverlayFrameBlendingPair

class unreal.PicpOverlayFrameBlendingPair(id='', source_frame_capture=None, overlay_blend_mode=CameraOverlayRenderMode.OVER)

Bases: unreal.StructBase

Picp Overlay Frame Blending Pair

C++ Source:

  • Plugin: nDisplay
  • Module: PicpProjection
  • File: ReprojectionBlendingData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • id (str): [Read-Write] Id
  • overlay_blend_mode (CameraOverlayRenderMode): [Read-Write] Overlay Blend Mode
  • source_frame_capture (TextureRenderTarget2D): [Read-Write] Source Frame Capture
id

(str) – [Read-Write] Id

overlay_blend_mode

(CameraOverlayRenderMode) – [Read-Write] Overlay Blend Mode

source_frame_capture

(TextureRenderTarget2D) – [Read-Write] Source Frame Capture