unreal.PoseSearchHistoryCollectorAnimNodeLibrary

class unreal.PoseSearchHistoryCollectorAnimNodeLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Exposes operations that can be run on a Pose History node via Anim Node Functions such as “On Become Relevant” and “On Update”.

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearchHistoryCollectorAnimNodeLibrary.h

classmethod convert_to_pose_history_node(node) -> (PoseSearchHistoryCollectorAnimNodeReference, result=AnimNodeReferenceConversionResult)

Get a Pose History node context from an anim node context

Parameters:

node (AnimNodeReference) –

Returns:

result (AnimNodeReferenceConversionResult):

Return type:

AnimNodeReferenceConversionResult

classmethod convert_to_pose_history_node_pure(node) -> (pose_search_history_collector_node=PoseSearchHistoryCollectorAnimNodeReference, result=bool)

Get a Pose History node context from an anim node context (pure)

Parameters:

node (AnimNodeReference) –

Returns:

pose_search_history_collector_node (PoseSearchHistoryCollectorAnimNodeReference):

result (bool):

Return type:

tuple

classmethod get_pose_history_node_trajectory(pose_search_history_collector_node) PoseSearchQueryTrajectory

Get Pose History Node Trajectory

Parameters:

pose_search_history_collector_node (PoseSearchHistoryCollectorAnimNodeReference) –

Returns:

trajectory (PoseSearchQueryTrajectory):

Return type:

PoseSearchQueryTrajectory

classmethod set_pose_history_node_trajectory(pose_search_history_collector_node, trajectory) None

Set Pose History Node Trajectory

Parameters: