unreal.PropertyAnimatorCoreTimeSourceBase
¶
- class unreal.PropertyAnimatorCoreTimeSourceBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Abstract base class for time source used by property animators Can be transient or saved to disk if contains user set data
C++ Source:
Plugin: PropertyAnimatorCore
Module: PropertyAnimatorCore
File: PropertyAnimatorCoreTimeSourceBase.h
Editor Properties: (see get_editor_property/set_editor_property)
time_elapsed
(double): [Read-Only] Only used to display time elapsed