unreal.PropertyValueColor
¶
- class unreal.PropertyValueColor(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PropertyValue
Keeps an FLinearColor interface by using the property setter/getter functions, even though the property itself is of FColor type
C++ Source:
Plugin: VariantManagerContent
Module: VariantManagerContent
File: PropertyValueColor.h