unreal.QuartzTransportTimeStamp
¶
- class unreal.QuartzTransportTimeStamp(bars: int = 0, beat: int = 0, beat_fraction: float = 0.0, seconds: float = 0.0)¶
Bases:
StructBase
Transport Time stamp, used for tracking the musical time stamp on a clock
C++ Source:
Module: Engine
File: QuartzQuantizationUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
bars
(int32): [Read-Write] The current bar this clock is onbeat
(int32): [Read-Write] The current beat this clock is onbeat_fraction
(float): [Read-Write] A fractional representation of the time that’s played since the last bearseconds
(float): [Read-Write] The time in seconds that this TimeStamp occured at