unreal.RemoteControlPreset

class unreal.RemoteControlPreset(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Holds exposed functions and properties.

C++ Source:

  • Plugin: RemoteControl

  • Module: RemoteControl

  • File: RemoteControlPreset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bindings (Array[RemoteControlBinding]): [Read-Write] This preset’s list of objects that are exposed or that have exposed fields.