unreal.RigElementKey

class unreal.RigElementKey(type: RigElementType = Ellipsis, name: Name = 'None')

Bases: StructBase

Rig Element Key

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyDefines.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write]

  • type (RigElementType): [Read-Write]

property name: Name

[Read-Write]

Type:

(Name)

property type: RigElementType

[Read-Write]

Type:

(RigElementType)