unreal.RigElementKeyCollection

class unreal.RigElementKeyCollection(keys: None = [])

Bases: StructBase

Rig Element Key Collection

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyDefines.h

Editor Properties: (see get_editor_property/set_editor_property)

  • keys (Array[RigElementKey]): [Read-Write]

property keys: None

[Read-Write]

Type:

(Array[RigElementKey])