unreal.RigHierarchyNotification
¶
- class unreal.RigHierarchyNotification¶
Bases:
EnumBase
ERig Hierarchy Notification
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyDefines.h
- CONNECTOR_SETTING_CHANGED: RigHierarchyNotification¶
15
- CONTROL_DRIVEN_LIST_CHANGED: RigHierarchyNotification¶
9
- CONTROL_SETTING_CHANGED: RigHierarchyNotification¶
7
- CONTROL_SHAPE_TRANSFORM_CHANGED: RigHierarchyNotification¶
10
- CONTROL_VISIBILITY_CHANGED: RigHierarchyNotification¶
8
- ELEMENT_ADDED: RigHierarchyNotification¶
0
- ELEMENT_DESELECTED: RigHierarchyNotification¶
4
- ELEMENT_REMOVED: RigHierarchyNotification¶
1
- ELEMENT_RENAMED: RigHierarchyNotification¶
2
- ELEMENT_REORDERED: RigHierarchyNotification¶
14
- ELEMENT_SELECTED: RigHierarchyNotification¶
3
- HIERARCHY_COPIED: RigHierarchyNotification¶
19
- HIERARCHY_RESET: RigHierarchyNotification¶
6
- INTERACTION_BRACKET_CLOSED: RigHierarchyNotification¶
13
- INTERACTION_BRACKET_OPENED: RigHierarchyNotification¶
12
- PARENT_CHANGED: RigHierarchyNotification¶
5
- PARENT_WEIGHTS_CHANGED: RigHierarchyNotification¶
11
- SOCKET_COLOR_CHANGED: RigHierarchyNotification¶
16
- SOCKET_DESCRIPTION_CHANGED: RigHierarchyNotification¶
17
- SOCKET_DESIRED_PARENT_CHANGED: RigHierarchyNotification¶
18