unreal.RigUnit_AccumulateTransformLerp

class unreal.RigUnit_AccumulateTransformLerp(target_value: Transform = Ellipsis, initial_value: Transform = Ellipsis, blend: float = 0.0, integrate_delta_time: bool = False, result: Transform = Ellipsis)

Bases: RigVMFunction_AccumulateTransformLerp

deprecated: ‘RigUnit_AccumulateTransformLerp’ was renamed to ‘RigVMFunction_AccumulateTransformLerp’.