unreal.RigUnit_AnimEasing

class unreal.RigUnit_AnimEasing(value: float = 0.0, type: RigVMAnimEasingType = Ellipsis, source_minimum: float = 0.0, source_maximum: float = 0.0, target_minimum: float = 0.0, target_maximum: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_AnimEasing

deprecated: ‘RigUnit_AnimEasing’ was renamed to ‘RigVMFunction_AnimEasing’.