unreal.RigUnit_AnimNextDecoratorStack

class unreal.RigUnit_AnimNextDecoratorStack(result: AnimNextDecoratorHandle = [])

Bases: RigUnit_AnimNextBase

Animation graph decorator container It contains a stack of decorators which are used during compilation to output a cooked graph This node is synthetic and only present in the editor. During compilation, it is disconnected from the graph and replaced by the cooked decorator metadata.

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNext

  • File: RigUnit_AnimNextDecoratorStack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (AnimNextDecoratorHandle): [Read-Write] The execution result

property result: AnimNextDecoratorHandle

[Read-Only] The execution result

Type:

(AnimNextDecoratorHandle)