unreal.RigUnit_CollectionReverse

class unreal.RigUnit_CollectionReverse(collection: RigElementKeyCollection = Ellipsis, reversed: RigElementKeyCollection = Ellipsis)

Bases: RigUnit_CollectionBase

Returns the collection in reverse order

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Collection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • collection (RigElementKeyCollection): [Read-Write]

  • reversed (RigElementKeyCollection): [Read-Write]

property collection: RigElementKeyCollection

[Read-Write]

Type:

(RigElementKeyCollection)

property reversed: RigElementKeyCollection

[Read-Only]

Type:

(RigElementKeyCollection)