unreal.RigUnit_ConvertVectorToRotation

class unreal.RigUnit_ConvertVectorToRotation(input: Vector = Ellipsis, result: Rotator = Ellipsis)

Bases: RigUnit

Rig Unit Convert Vector to Rotation

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Converter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input (Vector): [Read-Write]

  • result (Rotator): [Read-Write]

property input: Vector

[Read-Write]

Type:

(Vector)

property result: Rotator

[Read-Only]

Type:

(Rotator)