unreal.RigUnit_DrawContainerSetTransform

class unreal.RigUnit_DrawContainerSetTransform(execute_context: ControlRigExecuteContext = [], instruction_name: Name = 'None', transform: Transform = Ellipsis)

Bases: RigUnitMutable

Set Imported Draw Container curve transform

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DrawContainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • execute_context (ControlRigExecuteContext): [Read-Write] * This property is used to chain multiple mutable units together

  • instruction_name (Name): [Read-Only]

  • transform (Transform): [Read-Write]

property instruction_name: Name

[Read-Only]

Type:

(Name)

property transform: Transform

[Read-Write]

Type:

(Transform)