unreal.RigUnit_ForLoopCount

class unreal.RigUnit_ForLoopCount(execute_context: RigVMExecuteContext = [], count: int = 0, index: int = 0, ratio: float = 0.0, completed: RigVMExecuteContext = [])

Bases: RigVMFunction_ForLoopCount

deprecated: ‘RigUnit_ForLoopCount’ was renamed to ‘RigVMFunction_ForLoopCount’.