unreal.RigUnit_HierarchyAddAnimationChannelRotatorLimitSettings

class unreal.RigUnit_HierarchyAddAnimationChannelRotatorLimitSettings(pitch: RigControlLimitEnabled = Ellipsis, yaw: RigControlLimitEnabled = Ellipsis, roll: RigControlLimitEnabled = Ellipsis)

Bases: RigUnit_HierarchyAddAnimationChannelEmptyLimitSettings

Rig Unit Hierarchy Add Animation Channel Rotator Limit Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DynamicHierarchy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • pitch (RigControlLimitEnabled): [Read-Write]

  • roll (RigControlLimitEnabled): [Read-Write]

  • yaw (RigControlLimitEnabled): [Read-Write]

property pitch: RigControlLimitEnabled

[Read-Write]

Type:

(RigControlLimitEnabled)

property roll: RigControlLimitEnabled

[Read-Write]

Type:

(RigControlLimitEnabled)

property yaw: RigControlLimitEnabled

[Read-Write]

Type:

(RigControlLimitEnabled)