unreal.RigUnit_HierarchyAddAnimationChannelSingleLimitSettings

class unreal.RigUnit_HierarchyAddAnimationChannelSingleLimitSettings(enabled: RigControlLimitEnabled = Ellipsis)

Bases: RigUnit_HierarchyAddAnimationChannelEmptyLimitSettings

Rig Unit Hierarchy Add Animation Channel Single Limit Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DynamicHierarchy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled (RigControlLimitEnabled): [Read-Write]

property enabled: RigControlLimitEnabled

[Read-Write]

Type:

(RigControlLimitEnabled)