unreal.RigUnit_MathFloatMin

class unreal.RigUnit_MathFloatMin(a: float = 0.0, b: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_MathFloatMin

deprecated: ‘RigUnit_MathFloatMin’ was renamed to ‘RigVMFunction_MathFloatMin’.