unreal.RigUnit_MathQuaternionToAxisAndAngle

class unreal.RigUnit_MathQuaternionToAxisAndAngle(value: Quat = Ellipsis, axis: Vector = Ellipsis, angle: float = 0.0)

Bases: RigVMFunction_MathQuaternionToAxisAndAngle

deprecated: ‘RigUnit_MathQuaternionToAxisAndAngle’ was renamed to ‘RigVMFunction_MathQuaternionToAxisAndAngle’.