unreal.RigUnit_MathTransformClampSpatially

class unreal.RigUnit_MathTransformClampSpatially(value: Transform = Ellipsis, axis: AxisType = Ellipsis, type: RigVMClampSpatialMode = Ellipsis, minimum: float = 0.0, maximum: float = 0.0, space: Transform = Ellipsis, draw_debug: bool = False, debug_color: LinearColor = Ellipsis, debug_thickness: float = 0.0, result: Transform = Ellipsis)

Bases: RigVMFunction_MathTransformClampSpatially

deprecated: ‘RigUnit_MathTransformClampSpatially’ was renamed to ‘RigVMFunction_MathTransformClampSpatially’.