unreal.RigUnit_MathVectorIsNearlyEqual

class unreal.RigUnit_MathVectorIsNearlyEqual(a: Vector = Ellipsis, b: Vector = Ellipsis, tolerance: float = 0.0, result: bool = False)

Bases: RigVMFunction_MathVectorIsNearlyEqual

deprecated: ‘RigUnit_MathVectorIsNearlyEqual’ was renamed to ‘RigVMFunction_MathVectorIsNearlyEqual’.