unreal.RigUnit_NameTruncate

class unreal.RigUnit_NameTruncate(name: Name = 'None', count: int = 0, from_end: bool = False, remainder: Name = 'None', chopped: Name = 'None')

Bases: RigVMFunction_NameTruncate

deprecated: ‘RigUnit_NameTruncate’ was renamed to ‘RigVMFunction_NameTruncate’.