unreal.RigUnit_SetControlRotator

class unreal.RigUnit_SetControlRotator

Bases: unreal.RigUnitMutable

SetControlRotator is used to perform a change in the hierarchy by setting a single control’s Rotator value.

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigUnit_SetControlTransform.h