unreal.RigUnit_ToRigSpace_Rotation

class unreal.RigUnit_ToRigSpace_Rotation(value: Quat = Ellipsis, global_: Quat = Ellipsis)

Bases: RigUnit

Converts a rotation from world space to rig (global) space

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_WorldSpace.h

Editor Properties: (see get_editor_property/set_editor_property)

  • global_ (Quat): [Read-Write] The result rotation in global / rig space

  • value (Quat): [Read-Write] The input rotation in world

property global_: Quat

[Read-Only] The result rotation in global / rig space

Type:

(Quat)

property rotation: Quat

‘rotation’ was renamed to ‘value’.

Type:

deprecated

property value: Quat

[Read-Write] The input rotation in world

Type:

(Quat)