unreal.RigVMAssetDataFilterDynamic

class unreal.RigVMAssetDataFilterDynamic(*args: Any, **kwargs: Any)

Bases: DelegateBase

Rig VMAsset Data Filter Dynamic Delegate Signature

Parameters:

asset_data (AssetData) –

Return type:

bool

C++ Source:

  • Plugin: RigVM

  • Module: RigVMEditor

  • File: RigVMEditorBlueprintLibrary.h