unreal.RigVMByteCodeStatistics

class unreal.RigVMByteCodeStatistics(instruction_count: int = 0, data_bytes: int = 0)

Bases: StructBase

Rig VMByte Code Statistics

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMStatistics.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_bytes (int32): [Read-Only]

  • instruction_count (int32): [Read-Only]

property data_bytes: int

[Read-Only]

Type:

(int32)

property instruction_count: int

[Read-Only]

Type:

(int32)