unreal.RigVMCommentNode
¶
- class unreal.RigVMCommentNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
RigVMNode
Comment Nodes can be used to annotate a Graph by adding colored grouping as well as user provided text. Comment Nodes are purely cosmetic and don’t contribute to the runtime result of the Graph / Function.
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMCommentNode.h
- get_comment_bubble_visible() bool ¶
Returns the current user provided bubble visibility of this comment.
- Return type:
- get_comment_color_bubble() bool ¶
Returns the current user provided bubble color inheritance of this comment.
- Return type:
- get_comment_font_size() int32 ¶
Returns the current user provided font size of this comment.
- Return type:
int32