unreal.RigVMCompileSettings

class unreal.RigVMCompileSettings(surpress_info_messages=True, surpress_warnings=False, surpress_errors=False, enable_pin_watches=True, split_literals_from_work_memory=True, consolidate_work_registers=True, ast_settings=[])

Bases: unreal.StructBase

Rig VMCompile Settings

C++ Source:

  • Module: RigVMDeveloper
  • File: RigVMCompiler.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ast_settings (RigVMParserASTSettings): [Read-Write] ASTSettings
  • consolidate_work_registers (bool): [Read-Write] Consolidate Work Registers
  • enable_pin_watches (bool): [Read-Write] Enable Pin Watches
  • split_literals_from_work_memory (bool): [Read-Write] Split Literals from Work Memory
  • surpress_errors (bool): [Read-Write] Surpress Errors
  • surpress_info_messages (bool): [Read-Write] Surpress Info Messages
  • surpress_warnings (bool): [Read-Write] Surpress Warnings
ast_settings

(RigVMParserASTSettings) – [Read-Write] ASTSettings

consolidate_work_registers

(bool) – [Read-Write] Consolidate Work Registers

enable_pin_watches

(bool) – [Read-Write] Enable Pin Watches

split_literals_from_work_memory

(bool) – [Read-Write] Split Literals from Work Memory

surpress_errors

(bool) – [Read-Write] Surpress Errors

surpress_info_messages

(bool) – [Read-Write] Surpress Info Messages

surpress_warnings

(bool) – [Read-Write] Surpress Warnings