unreal.RigVMFunctionReturnNode
¶
- class unreal.RigVMFunctionReturnNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
RigVMTemplateNode
The Function Return node is used to provide access to the output pins of the library node for links within.
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMFunctionReturnNode.h