unreal.RigVMFunction_DebugBaseMutable

class unreal.RigVMFunction_DebugBaseMutable(execute_context: RigVMExecuteContext = [])

Bases: RigVMStructMutable

Rig VMFunction Debug Base Mutable

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_DebugBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • execute_context (RigVMExecuteContext): [Read-Write] * This property is used to chain multiple mutable nodes together