unreal.RigVMFunction_MathVectorMake

class unreal.RigVMFunction_MathVectorMake(x: float = 0.0, y: float = 0.0, z: float = 0.0, result: Vector = Ellipsis)

Bases: RigVMFunction_MathVectorBase

Makes a vector from its components

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathVector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Vector): [Read-Write]

  • x (float): [Read-Write]

  • y (float): [Read-Write]

  • z (float): [Read-Write]

property result: Vector

[Read-Only]

Type:

(Vector)

property x: float

[Read-Write]

Type:

(float)

property y: float

[Read-Write]

Type:

(float)

property z: float

[Read-Write]

Type:

(float)