unreal.RigVMMemoryStorage

class unreal.RigVMMemoryStorage(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

The URigVMMemoryStorage represents an instance of heterogeneous memory. The memory layout is defined by the URigVMMemoryStorageGeneratorClass.

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMMemoryStorage.h