unreal.RigVMRerouteNode

class unreal.RigVMRerouteNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMNode

A reroute node is used to visually improve the data flow within a Graph. Reroutes are purely cosmetic and have no impact on the resulting VM whatsoever. Reroutes can furthermore be displayed as full nodes or as small circles.

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMRerouteNode.h