unreal.RotationComponent
¶
- class unreal.RotationComponent¶
Bases:
EnumBase
A rotational component. This is used for retargeting, for example.
C++ Source:
Module: AnimGraphRuntime
File: CommonAnimationTypes.h
- EULER_X: RotationComponent¶
Using the X component of the Euler rotation
- Type:
0
- EULER_Y: RotationComponent¶
Using the Y component of the Euler rotation
- Type:
1
- EULER_Z: RotationComponent¶
Using the Z component of the Euler rotation
- Type:
2
- QUATERNION_ANGLE: RotationComponent¶
Using the angle of the quaternion
- Type:
3
- SWING_ANGLE: RotationComponent¶
Using the angle of the swing quaternion
- Type:
4
- TWIST_ANGLE: RotationComponent¶
Using the angle of the twist quaternion
- Type:
5