unreal.SampledSequenceVectorViewerStyle
¶
- class unreal.SampledSequenceVectorViewerStyle(background_color: SlateColor = Ellipsis, background_brush: SlateBrush = Ellipsis, line_color: LinearColor = Ellipsis, line_thickness: float = 0.0)¶
Bases:
SlateWidgetStyle
Represents the appearance of a trigger threshold line
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: SampledSequenceVectorViewerStyle.h
Editor Properties: (see get_editor_property/set_editor_property)
background_brush
(SlateBrush): [Read-Write]background_color
(SlateColor): [Read-Write] The background color.line_color
(LinearColor): [Read-Write] The vector view line color.line_thickness
(float): [Read-Write] The vector view line thickness.
- property background_brush: SlateBrush¶
[Read-Write]
- Type:
- property background_color: SlateColor¶
[Read-Write] The background color.
- Type:
- property line_color: LinearColor¶
[Read-Write] The vector view line color.
- Type: