unreal.SceneCaptureCompositeMode

class unreal.SceneCaptureCompositeMode

Bases: EnumBase

Specifies how scene captures are composited into render buffers

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

SCCM_ADDITIVE: SceneCaptureCompositeMode

1

SCCM_COMPOSITE: SceneCaptureCompositeMode

2

SCCM_OVERWRITE: SceneCaptureCompositeMode

0