unreal.SceneCaptureSource

class unreal.SceneCaptureSource

Bases: EnumBase

Specifies which component of the scene rendering should be output to the final render target.

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

SCS_BASE_COLOR: SceneCaptureSource

7

SCS_DEVICE_DEPTH: SceneCaptureSource

5

SCS_FINAL_COLOR_HDR: SceneCaptureSource

8

SCS_FINAL_COLOR_LDR: SceneCaptureSource

2

SCS_FINAL_TONE_CURVE_HDR: SceneCaptureSource

9

SCS_NORMAL: SceneCaptureSource

6

SCS_SCENE_COLOR_HDR: SceneCaptureSource

0

SCS_SCENE_COLOR_HDR_NO_ALPHA: SceneCaptureSource

1

SCS_SCENE_COLOR_SCENE_DEPTH: SceneCaptureSource

3

SCS_SCENE_DEPTH: SceneCaptureSource

4