unreal.SequencerTrackBP
¶
- class unreal.SequencerTrackBP(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneNameableTrack
Sequencer Track BP
C++ Source:
Plugin: CustomizableSequencerTracks
Module: CustomizableSequencerTracks
File: SequencerTrackBP.h
Editor Properties: (see get_editor_property/set_editor_property)
default_section_type
(type(Class)): [Read-Write]display_name
(Text): [Read-Write] The track’s human readable display name.display_options
(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given trackicon
(SlateBrush): [Read-Write]supported_object_type
(type(Class)): [Read-Write]supported_sections
(Array[type(Class)]): [Read-Write]supports_blending
(bool): [Read-Write]supports_multiple_rows
(bool): [Read-Write]track_instance_type
(type(Class)): [Read-Write]track_row_display_names
(Array[Text]): [Read-Write] The track display name per row.track_tint
(Color): [Read-Write] This track’s tint colortrack_type
(CustomSequencerTrackType): [Read-Write]