unreal.SoundModulation

class unreal.SoundModulation(settings=[])

Bases: unreal.StructBase

Collection of settings available on sound objects

C++ Source:

  • Module: Engine
  • File: IAudioExtensionPlugin.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (Array(SoundModulationPluginSourceSettingsBase)): [Read-Write] Settings
settings

(Array(SoundModulationPluginSourceSettingsBase)) – [Read-Write] Settings