unreal.SoundModulationParameterBipolar

class unreal.SoundModulationParameterBipolar(outer: Object | None = None, name: Name | str = 'None')

Bases: SoundModulationParameter

Modulation Parameter that scales normalized, unitless value to bipolar range. Mixes additively.

C++ Source:

  • Plugin: AudioModulation

  • Module: AudioModulation

  • File: SoundModulationParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (SoundModulationParameterSettings): [Read-Write]

  • unit_range (float): [Read-Write] Unit range of modulator. Range is only enforced at modulation destination.

property unit_range: float

[Read-Only] Unit range of modulator. Range is only enforced at modulation destination.

Type:

(float)