unreal.SoundfieldEndpointSettingsBase
Bases: Object
Object
This opaque class should be used for specifying settings for how audio should be send to an external endpoint.
C++ Source:
Module: AudioExtensions
File: ISoundfieldEndpoint.h
SoundfieldEndpointSettingsBase
unreal.SoundfieldEncodingSettingsBase
unreal.SoundfieldEndpointSubmix