unreal.StripAnimDataOnDedicatedServerSettings

class unreal.StripAnimDataOnDedicatedServerSettings

Bases: EnumBase

Enum used to decide whether we should strip animation data on dedicated server

C++ Source:

  • Module: Engine

  • File: AnimSequence.h

DO_NOT_STRIP_ANIM_DATA_ON_DEDICATED_SERVER: StripAnimDataOnDedicatedServerSettings

Do not strip track data on dedicated server regardless of the value of ‘Strip Animation Data on Dedicated Server’ option in Project Settings

Type:

2

STRIP_ANIM_DATA_ON_DEDICATED_SERVER: StripAnimDataOnDedicatedServerSettings

Strip track data on dedicated server regardless of the value of ‘Strip Animation Data on Dedicated Server’ option in Project Settings as long as EnableRootMotion is false

Type:

1

USE_PROJECT_SETTING: StripAnimDataOnDedicatedServerSettings

Strip track data on dedicated server if ‘Strip Animation Data on Dedicated Server’ option in Project Settings is true and EnableRootMotion is false

Type:

0