unreal.SubmixEffectDynamicProcessorFilterSettings

class unreal.SubmixEffectDynamicProcessorFilterSettings(enabled=False, cutoff=20.0, gain_db=0.0)

Bases: unreal.StructBase

Submix Effect Dynamic Processor Filter Settings

C++ Source:

  • Module: AudioMixer
  • File: AudioMixerSubmixEffectDynamicsProcessor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cutoff (float): [Read-Write] The cutoff frequency of the HPF applied to key signal
  • enabled (bool): [Read-Write] Whether or not filter is enabled
  • gain_db (float): [Read-Write] The gain of the filter shelf applied to the key signal
cutoff

(float) – [Read-Write] The cutoff frequency of the HPF applied to key signal

enabled

(bool) – [Read-Write] Whether or not filter is enabled

gain_db

(float) – [Read-Write] The gain of the filter shelf applied to the key signal