unreal.SubmixEffectDynamicProcessorFilterSettings

class unreal.SubmixEffectDynamicProcessorFilterSettings(enabled: bool = False, cutoff: float = 0.0, gain_db: float = 0.0)

Bases: StructBase

Submix Effect Dynamic Processor Filter Settings

C++ Source:

  • Module: AudioMixer

  • File: AudioMixerSubmixEffectDynamicsProcessor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cutoff (float): [Read-Write] The cutoff frequency of the HPF applied to key signal

  • enabled (bool): [Read-Write] Whether or not filter is enabled

  • gain_db (float): [Read-Write] The gain of the filter shelf applied to the key signal

property cutoff: float

[Read-Write] The cutoff frequency of the HPF applied to key signal

Type:

(float)

property enabled: bool

[Read-Write] Whether or not filter is enabled

Type:

(bool)

property gain_db: float

[Read-Write] The gain of the filter shelf applied to the key signal

Type:

(float)